Melvor Idle 2 Prayer Guide: Points, Bones and Uptime
Melvor Idle 2 Prayer guide: how to bank prayer points, which buffs to run, and why prayer is a boss resource rather than a training toggle.
Prayer is a second resource bar. It drains while a buff is active, and when it hits zero the buff disappears mid-fight. That makes Prayer a preparation skill: the work happens before the dungeon, not during it.
The skill is easy to undervalue because the early buffs are small. The late buffs are not. A percentage boost to accuracy or damage applies to every hit in a run, which compounds across a dungeon in a way a single gear upgrade does not.
The prayer routine
| Step | Action | Why |
|---|---|---|
| 1 | Bank bones from combat | Bones are the raw prayer resource |
| 2 | Convert at the best available method | Conversion gives more points than raw use |
| 3 | Pick one buff per activity | Stacking drains points faster |
| 4 | Top up before a run | Running dry mid-boss is a death |
| 5 | Turn it off for trash | Trash does not need the drain |

Bones and conversion
Bones come from combat. Do not leave them on the ground and do not sell the ones you need. Bank them, then convert them using the best method available at your level. The Codex lists what each bone is for; check before selling a high-tier bone.
Early on, the bottleneck is bone supply, not Prayer level. Train combat on targets that drop bones you can use, and bank the rest for later.
Which buff to run
Choose by activity:
- Training: accuracy or damage, whichever fixes your limiting factor.
- Bossing: damage reduction or accuracy, depending on whether you are dying or missing.
- Skilling: only if the skill has a prayer buff worth the point drain; usually it does not.
Do not run two buffs at once early. The drain doubles and the second buff is usually smaller than the first.
Turn prayer on for the boss room, not the whole dungeon. The points you save on trash are points you can spend on the fight that matters.
Prayer and potions
Prayer and Herblore stack. A potion that raises accuracy and a prayer that raises damage are different multipliers, so using both on a hard fight is usually correct. The Herblore guide→ covers potion priority.
The order of operations: gear first, potion second, prayer third. Prayer is the most flexible because you can turn it off; gear and potions are sunk costs once the run starts.
Prayer points and the bank
Prayer points are not a bank item, but the bones that make them are. Keep a bone tab and convert in batches rather than one at a time. Batch conversion saves attention and makes the point total predictable.
If you are short on bank space, convert low-tier bones immediately and keep only the high-tier bones for later.
Bones are cheap to bank and expensive to re-farm. Selling them for early cash is a short-term trade that costs you a boss buff later.
When to train Prayer
Train it alongside combat, not as a separate grind. The bones come from the monsters you are already killing, and the levels raise the point cap and unlock better buffs. A dedicated Prayer session is only worth it when you need a specific buff for a specific fight.
FAQ
How do I get prayer points? Convert bones from combat. The best conversion method depends on your level and the bone tier.
Which prayer should I use? The one that fixes your limiting factor: accuracy if you miss, damage or defence if the fight is too long or too dangerous.
Does Prayer drain while idle? Yes, active buffs drain points. Turn them off for content that does not need them.
Is Prayer worth training early? Yes, alongside combat. The early buffs are modest, but the levels and bone supply compound.
Official source: Melvor Idle 2 on Steam ↗ Official source: Early Access announcement ↗ Community source: Melvor Idle wiki Prayer ↗

